Howdy folks!
Happy 4th of July! We have a slightly off-schedule update for you folks, with some EXPLOSIVE new toys for you to enjoy on our national day of blowing everything up!
We've also got a HUGE announcement for you, which is that we're going to be coming out of Early Access later this year. Check out the devlog above to hear about our plans for EXTREMELY LATE ACCESS. :-)
I hope you all have a SAFE, healthy and happy holiday weekend.
Cheers,
Anton
Full Changelog - Update 119
Additions:
- Added New Take & Hold Level: Dark Hallways
- Added New Take & Hold Character: Silent Sydney (NVG Progression, Hard)
- Added New Take & Hold Character: Stealthy Stevie (NVG Progression, Standard)
- Added New Explosive: Cryo Grenade
- Added New Explosive: Napalm Grenade
- Added New Explosive: Mustard Gas Grenade
- Added New Explosive: Tox Grenade
- Added New Explosive: Laser Grenade
- Added New Explosive: Grav Grenade
- [TakeAndHold] Added New Pools for RMR Reflex Sights, Night Vision Goggles, Weapon Night Vision
Changes:
- Updated Existing Equipment Progressions to Include New Pools where relevant
- Tweaked IR Laser Intensity for Mk23 LAM
Known Issues:
- Scopes error out when viewed through NVGs for some players (still figuring out why)
- NVG placement/orientation completely broken on WMR headsets (might not be fixable due to WMR deprecation)
Changed files in this update