Hello Survivors!
On this Saturday we have a EXP build for you available to test.
We recommend starting a new save game, but do not expect any issues to occur with continued saves during EXP.
The world corruption issue is only able to prevent this issue from occurring, it cannot restore saves it happened to.
TFP wishes an enjoyable rest of your weekend!
Here is how you participate:
Right click on the game in steam
Click on properties
Click the “betas” tab
The drop down menu will have latest_experimental available <— you want THAT
Select that and wait for the game to download
V2.1 b6 Changelog
Added
Storm affected zombies have increased hearing
Changing the 24 Hour Cycle setting will recalculate weather
Log serverconfig settings not compatible with consoles when ServerAllowCrossplay is set to true
Changed
Improved behaviour related to console cross play when server config is non standard
Reduced storm durations and how often they happen and less variations between biomes
Increased storm warning time
Increased storm fog and it now blends in as the storm builds
Storm fog and particles decrease when inside
Removed clothing and armor tags from dyes
Updated serveradmins.xml header comment
Factory_02 sleepers should no longer spawn in view
Apartments_06 zombies no longer spawn in view
Fixed
Clients hit by projectiles now play specters grace audio
Storm duration was incorrectly affected by the 24 Hour Cycle setting
Sound now plays when last user leaves a party
Trader Bob will no longer teleport you multiple times
Further server login overhead reduction to reduce impact of potential DDoS attacks
Clients on dedi can now heal each others broken or sprained limb
Save would be corrupted if you repeatedly went near the same active scripted sleeper volume and then left the area
Hoarder helmet no longer babyfaces your character
Changed depots in latest_experimental branch