\[New]
Added Suppression Effect System
New Flashlight and Laser notifcation system (able to disable it in player settings)
New Post processing settings: Adjust the constrast, brightness, gamma etc.
Reanimated and improved the arm stamina animations
Updated Lighting on Clean House day time for better visibility while inside.
Added Bullet Ricochets
Improved kicking animation and kicking distance (around 2x).
Added visual recoil feedback for melee (breaching tools and kicking)
Added Toggle Lean
Lowered players body armour blunt damage multiplier by 90% and buffed the armour health
Added helmet protection for players with realistic hitbox! (NIJ 3a protection)
Lasers no longer have a line trail in day time
Shotgun rounds now do more damage against doors (AP Slugs are now the best to breach with)
New Graphic setting: Sun Shadow Resolution. You can now have 4K shadows on ultra settings. (previous internal setting was medium)
Improved and Optimised Grass on Georgia map
General Optimisations
Texture Optimisation to character clothing and accessories
Optimised Cache folder and moved the location to the games directory
Optimised Head Gore (no more stutter from headshots)
Shooting Stutter Optimisations.
\[Fixes]
Fixed AI distant gunshot audio
Fixed Magnifiers ADS position not being reset
Fixed Clean House doors falling through the floor
Fixed Blunt damage calculation
Fixed low kicking animation playing when looking above the centre of your view.
Fixed keybinds related to zeroing
Fixed/added Missing scope magnification keybind
Changed files in this update