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Update notes via Steam Community


HumanitZ Hotfix 918.Z3


So we compiled a list from our awesome community and got to work on a big hotfix to improve the experience and fix a lot of issues.

Thank you for your support!


Server Info: Please restart servers to receive the new server patch as well

  • Great Scott quest: Doc pathing issue fixed for the 14th time!!!!

  • Fixed hacking device cool down timer not resetting on failure

  • Added EVEN MORE STONES!!! to beach areas as well

  • Added visual proximity icon to destructible scrap vehicles (Help new players)

  • Fixed AI Event slider function, and added two more settings for those who are masochistic

  • Vehicle Claim settings for server owners when set to 0 now allow infinite vehicles to be claimed

  • Reported “Infinity Bushes” removed from map…there may be more out there!!!

  • Quests requiring multiple items can be turned in now

  • Quest givers no longer steal full stacks of quest items

  • Big Mac Quest fixed

  • Bobby’s Quest fixed

  • Tommy doesn’t wander around like an idiot any longer when escorting

  • Quests requiring building do not place multiple blueprints when logging in/out anymore

  • Adjusted quest pop-up text running off the bottom of the screen

  • CTRL+Click stacking issues rectified

  • Aim Controls no longer bug out when getting out of vehicles

  • Camera rotation fixed when exiting vehicles

  • Player-built beehives can now be dismantled

  • Crafted Storage Cupboards match blueprint placement when built

  • Half roof tiles now snap to the outer portions of walls

  • Changed the durability of resources when returned from dismantle to avoid exploiting

  • Blueprints wont drop additional resources when logging out or leaving the render area

  • Dismantled item resources can’t be seen through the 2nd floor any longer

  • Fire barrels no longer give the prompt to disassemble

  • Buck no longer has trader issues, we promise…sort of…

  • Empty cans can be picked up

  • Fixed lockpicking/hacking of chests in PvP

  • Fixed reported bunker issues

  • Dog Kennel wont have snow texture when built indoors

  • Fixed counter vaulting issues (just press crouch or use /unstuck function)

  • Royale with Cheese restaurants lighting now works with generators

  • Corrected gun description and ammo info tooltips for the P90 and 50cal ammo

  • Vehicles no longer steal fuel when siphoning more than one can

  • Triviar Borderlands truck fuel tank accessible

  • No longer lose control when opening doors in SuperAdmin

  • Can no longer vault through the boardwalk in Sunrise (thanks PepperCat!)

  • Fast Food building doors are no longer backwards

  • You can now drop items directly from backpacks on the ground

  • Fixed berry bush horse collision issues

  • Can no longer clip through door of new tanker ship

  • Zeeks and player wont get stuck on shop stairs

  • Zeeks can’t activate their camo at the tanker ship anymore (no more invisible zeeks)

  • Zeeks wont eat zombie bears anymore

  • Roof Storage of vehicle UI fixed

  • Famous floating tree has been brought back to the ground (RIP, if you know you know)

  • HUGE shoutout to Aeros on Discord for the last second bug fix mention: Boxtruck windows are clean again!

  • Minor map and terrain fixes of reported issues

Thank you
HZ Team

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