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Update notes via Steam Community

Dear Desert Travelers,

In this update, we’re introducing a new feature: randomly generated NPCs, along with new talents related to captives.

Once the “Execution” feature is enabled and the game progresses, players who prefer a swift and decisive approach may find that some factions don’t even have anybody left. To prevent this situation, we’ve designed a new automatic NPC generation system. The generated NPCs will come with different skillsets and outfits based on the starting region of their faction.

As the months tick by, the world will once again bustle with life no matter how many NPCs you execute. However, newly generated NPCs are based on models and might only have access to a few set talents and skill pages, meaning that they'll be inferior to the original NPCs.

V1.1.14 Update Log

  • Added new talents related to Captives. 

  • Added a character creation system that populates different regions and factions with randomly generated NPCs. 

  • Added a character avatar coloring system, allowing color customization for certain components: 

    • Male avatars: two new dyeable hair styles and two dyeable clothing items. 

    • Female avatars: one new dyeable hair style and two dyeable clothing items.

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