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Update notes via Steam Community

BUG FIXES
- When Winged Nocturnes were defeated, and returned to the next dark night without having changed zones or left the game, they could no longer suffer damage.
- Nocturnes could get stuck in walls or overlap with each other, pushing them off the nav mesh. Now, if that happens, they will reposition themselves to their last known position on the nav mesh.
- When hovering over the sleep button on the rest bed, the dark night and normal night indicators didn't always update correctly. It was possible to see the next night marked as a dark night even though the current night was already a dark night in that case, the next one should have been a normal night.

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