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Update notes via Steam Community

🚁 Patch Notes: Air Cavalry Update – All Helicopters Ready for Action!

Hello everyone! 👋

The sky is yours now!
The long-awaited helicopter update is finally live in the Steam Playtest.
After several dev logs and early previews, this patch brings all the announced light, medium, and heavy helicopter units into the game – including 15 brand-new player cards!

It’s the biggest content update since the start of the Playtest – and it fundamentally changes the battlefield.


🛩️ New Helicopter Units: Full Deployment

✅ All previously revealed light helicopters are now fully playable.
✈️ Medium and heavy air support units have been added, focused on firepower, armor, and special abilities.
🧠 NPCs now actively use helicopters for both defense and offense – be ready for anything!

⚖️ Each helicopter type brings unique advantages:

  • Light: Very fast and agile – perfect for precise, hit-and-run tactics

  • Medium: Versatile with strong firepower

  • Heavy: Slow but extremely durable – ideal for breaking enemy lines


🃏 15 New Player Cards in the Deck Builder

With this update, 15 brand-new helicopter cards are now available in the deck builder.

  • Rarities range from Common to Epic

  • All cards are available immediately in the Playtest

  • Expand your air strategy and create new deck synergies


⚙️ Improvements

  • General performance optimizations

  • Life indicators are now drawn directly

  • Improved readability of small text on cards


🐞 Bug Fixes

  • Fixed a rare bug when opening the codex

  • Multiple minor issues resolved:

    • Corrected card stack display

    • Fixed game time and resource display

    • Improved text alignment in the chat input field

    • Fixed HP/DPS value display on cards

    • Corrected error message formatting in the deck builder

  • Fixed a rare end-of-map crash

  • Fixed a targeting system bug that caused certain weapons not to fire


See you on the battlefield,
General Front

Windows 64-bit Depot 3597351
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