🚁 Patch Notes: Air Cavalry Update – All Helicopters Ready for Action!
Hello everyone! 👋
The sky is yours now!
The long-awaited helicopter update is finally live in the Steam Playtest.
After several dev logs and early previews, this patch brings all the announced light, medium, and heavy helicopter units into the game – including 15 brand-new player cards!
It’s the biggest content update since the start of the Playtest – and it fundamentally changes the battlefield.
🛩️ New Helicopter Units: Full Deployment
✅ All previously revealed light helicopters are now fully playable.
✈️ Medium and heavy air support units have been added, focused on firepower, armor, and special abilities.
🧠 NPCs now actively use helicopters for both defense and offense – be ready for anything!
⚖️ Each helicopter type brings unique advantages:
Light: Very fast and agile – perfect for precise, hit-and-run tactics
Medium: Versatile with strong firepower
Heavy: Slow but extremely durable – ideal for breaking enemy lines
🃏 15 New Player Cards in the Deck Builder
With this update, 15 brand-new helicopter cards are now available in the deck builder.
Rarities range from Common to Epic
All cards are available immediately in the Playtest
Expand your air strategy and create new deck synergies
⚙️ Improvements
General performance optimizations
Life indicators are now drawn directly
Improved readability of small text on cards
🐞 Bug Fixes
Fixed a rare bug when opening the codex
Multiple minor issues resolved:
Corrected card stack display
Fixed game time and resource display
Improved text alignment in the chat input field
Fixed HP/DPS value display on cards
Corrected error message formatting in the deck builder
Fixed a rare end-of-map crash
Fixed a targeting system bug that caused certain weapons not to fire
See you on the battlefield,
General Front
Changed files in this update