Another small patch with some QoL changes and a couple of new items.
Changelog
Adjustments:
- Enemies now won't run away from combat on the "Assisted" and "Average" difficulties;
- Added new accessories:
- -Wooden Skull Talisman;
- -Evil Eye Pendant;
- Dodge chance now displays the effective limit when hovering the stat icon;
Balancing Adjustments:
- Lowered the quantity of rare items required to progress certain quests;
- Lowered the quantity of boss items to 1 for dungeon unlock quests;
- Lowered the maximum effectiveness of high dodge chance against enemies;
Changed files in this update