🌸 Balancing
🌱Adjusted enemy bind resistance for early area creatures
🌱Adjusted Pagan fight in NE Stone Bridge to focus on more aggressive spell usage and less sling
🎨 Visuals
🌱Fixed bug where form up circle not showing after Pavura’s conversation but before talking to Mihal
🌱Arrow direction for Defense circle now rotates immediately on click in the direction you pull towards
🌱Fixed an issue when selling goods and having the boro’s pack open, and then switching guard inventories resulting in the camera zooming in
🌱Adjusted visual for pagan’s Vine Rug to be raised a bit more above water-level
🌱Fixed an issue with Act 1 smoke not depthing correctly with renders
🌸 UI
🌱Fixed bug where Mausoleum local map was only showing doors and not areas entered
🌱Game Feed window now displays on top of item labels on the ground
🌱Dialogue Vignette note can now have lines beyond 11 be clickable as expected without closing the note
🌸 Adventuring
If you free the Dolki, they will no longer get victim badges under certain circumstances if attacked while they are running away to their hideout. This caused some issues with turning them (back) in
🌸 Maps
🌱Updated boat collider and water height issue in Lazure Falls in bottom left
🌱One of the Lazure Falls beach landings was inaccessible and is now available
🌱Lazure Falls now exit collider to Rozafir map now accessible
🌱Adjusted dock collider at Lazure Outpost so that boat could not pass under it
🌱Removed the divine ramp in Tombs map under Forten Lazure map
🌸 Gameplay
🌱Fixed issue where the Revive stone icon collider made NPCs non-selectable through it
🌱Fixed some various snags that could happen with bind roll attempts if performing manually
🌱Fixed issue where hovering over bindable creatures outputted message that they would barely resist and should have said will resist
🌱Fixed bug where bind fail and bind success hearts were only playing once overhead of enemies until game reloaded
Changed files in this update