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Update notes via Steam Community

CHANGES

Cages

  • Remembered as built when a level is Continued after a defeat, when applicable.

  • Spooky is now stunned upon tripping them.

Digging

  • Reduced digging time by 16%. Now it lines up intuitively with the final particle. Pickaxe timing remains unchanged.

Figurines

  • Upon purchasing, a new one is guaranteed to roll after a maximum of four consecutive duplicates.

Levels

  • Removed a dirt tile allowing the Spooky on the left side of the level So Below to access your spawn too quickly.

  • Restored more alpha assets for the level Those Were the Days

Lives

  • No longer destroy your treats when all are used, nor automatically replenish to three.

  • Upon losing all lives, the Continue option is now selectable at the cost of 60 treats, the cost of an individual Life Token in the shop.

Pocket Item

  • Now retained for a grace period of 5 seconds after using it. If the choice to Restart manually or Continue when a defeat occurs is taken, the retained Pocket Item will carry over. Retained items will be marked with an orange shadow & cannot be taken back out of the level.

UI

  • Maps now display the info for the level you're standing by without requiring movement first.

BUG FIXES

Digging

  • Reduced or eliminated the possibility of digging holes beneath your feet.

Decoy

  • Now attracts Molemen & Mecha Bees properly.

Inverter

  • The possibility of falling through the last used set of Bars after inversion has been mitigated, most observable on the level Leaky Pipes.

Tools

  • Life Tokens acquired via digging up treasure or defeating enemies now plays the text popup at the proper location.

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