CHANGES
Cages
Remembered as built when a level is Continued after a defeat, when applicable.
Spooky is now stunned upon tripping them.
Digging
Reduced digging time by 16%. Now it lines up intuitively with the final particle. Pickaxe timing remains unchanged.
Figurines
Upon purchasing, a new one is guaranteed to roll after a maximum of four consecutive duplicates.
Levels
Removed a dirt tile allowing the Spooky on the left side of the level So Below to access your spawn too quickly.
Restored more alpha assets for the level Those Were the Days
Lives
No longer destroy your treats when all are used, nor automatically replenish to three.
Upon losing all lives, the Continue option is now selectable at the cost of 60 treats, the cost of an individual Life Token in the shop.
Pocket Item
Now retained for a grace period of 5 seconds after using it. If the choice to Restart manually or Continue when a defeat occurs is taken, the retained Pocket Item will carry over. Retained items will be marked with an orange shadow & cannot be taken back out of the level.
UI
Maps now display the info for the level you're standing by without requiring movement first.
BUG FIXES
Digging
Reduced or eliminated the possibility of digging holes beneath your feet.
Decoy
Now attracts Molemen & Mecha Bees properly.
Inverter
The possibility of falling through the last used set of Bars after inversion has been mitigated, most observable on the level Leaky Pipes.
Tools
Life Tokens acquired via digging up treasure or defeating enemies now plays the text popup at the proper location.
Changed files in this update