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Update notes via Steam Community
  • - Tremor has gone on a rampage and may have opened up new areas down in the caves he resides in...

  • - Added Floating Text Widgets for Parry, Block, and Evade, to better signal when the player has performed these actions. This should help players perform reactionary styles more consistently.

  • - Added "Reduced Endurance Cost" and "Chance to Avoid Endurance Cost" mods to the item drop pool.

  • - Added support for "Hexer" mobs, which can debuff or snare the player.

  • - Added many more Named mobs to fight.

  • - Added many new Named Items to be found.

  • - Fixed a bug where Multiplicative Scaling from items was not working properly (+20% base melee damage, for example, wasn't actually scaling damage multiplicatively as it should do)

  • - Fixed a bug where Voltaxic Bomb was applying Fire Bomb's Fire Damage Over Time effect

  • - Fixed an issue where ROG items were at a lower power level than intended. Players should notice a significant improvement to mods that roll on ROG items, especially at higher levels.


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