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Greetings, adventurers! We’ve rolled out a new update packed with tuning, enhancements, and fixes based on recent playtest feedback. Here’s what’s new:

Gameplay & Level Design Adjustments

Circle Collapse Rework:

Revamped the first circle collapse challenge for better pacing and clarity.

Difficulty Tuning:

Early-game difficulty has been lowered, especially on Easy mode, to ensure a smoother onboarding experience.

Balance & Experience Improvements

Skill Buffs:

Boosted base values of several abilities, with improved critical strike scaling.

Gear Enhancements: Weapon and ring affix values have been strengthened across the board.

Legendary Gear Rework – Breath of the Dying:

  • Effect duration extended.

  • Now grants damage reduction and instant healing on activation instead of invulnerability.

  • Removed critical strike bonus for better balance.

Loot Magnetism:

Standardized pickup radius for gold and XP orbs to improve flow and consistency.

Survivability Upgrades:

Multiple new life recovery methods added, and existing healing mechanics enhanced.

Bug Fixes

Affix Display Issue:

Fixed inconsistencies in item affix value displays.

Crash Stability:

Addressed several intermittent crashes.

Note: GPU-related crashes on certain devices are still under investigation.

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