Greetings, adventurers! We’ve rolled out a new update packed with tuning, enhancements, and fixes based on recent playtest feedback. Here’s what’s new:
Gameplay & Level Design Adjustments
Circle Collapse Rework:
Revamped the first circle collapse challenge for better pacing and clarity.
Difficulty Tuning:
Early-game difficulty has been lowered, especially on Easy mode, to ensure a smoother onboarding experience.
Balance & Experience Improvements
Skill Buffs:
Boosted base values of several abilities, with improved critical strike scaling.
Gear Enhancements: Weapon and ring affix values have been strengthened across the board.
Legendary Gear Rework – Breath of the Dying:
Effect duration extended.
Now grants damage reduction and instant healing on activation instead of invulnerability.
Removed critical strike bonus for better balance.
Loot Magnetism:
Standardized pickup radius for gold and XP orbs to improve flow and consistency.
Survivability Upgrades:
Multiple new life recovery methods added, and existing healing mechanics enhanced.
Bug Fixes
Affix Display Issue:
Fixed inconsistencies in item affix value displays.
Crash Stability:
Addressed several intermittent crashes.
Note: GPU-related crashes on certain devices are still under investigation.
Changed files in this update