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This is a major upgrade to Georgie-Yolkie. We've enhanced the characters, graphics, gameplay and squished a whole load of bugs. We've been getting the game all nice and polished for the Switch 2, as once it goes out on cartridge we want it to be perfect. Sometimes change is difficult, but we know you will love Georgie and Yolkie's new look. Their new appearance and animations are based on the concept art, that, at the time, we didn't have the tech to make it in game. We hope you enjoy this new refined version of the game, and it's free for all owners!

😺Update Notes (2.0.0 Retail)

  • We've now overhauled the save system so that it now saves to local storage as a file, which is now automatically backed up with Steam Cloud. Before, the game was saving to the registry. Since this change, it is no longer necessary to use the Save Data Utility to manage backups in order to save to Steam Cloud. Sadly, all previous save games are incompatible with this new upgrade, and there wasn't anything we could have done about it, but we promise we won't be changing this again.

  • Georgie, Yolkie and other models have been completely revamped, along with their animations for smoother movements. The game no longer feels 'stiff' and is full of character, aligned with a original vision for the game

  • We've updated the macOS and Linux builds

  • Fixed occlusion shader no longer working when using a HDR display output which could make it difficult to see Georgie when being covered by objects on screen.

  • Added mouse cursor sprite.

  • Improved reliability and compatibility with new GPU drivers. Improved graphics fidelity and sharper visuals.

  • Added sun flares and improved colour grading.

  • Added UI depths and blurs for improved visuals.

  • Fixed bug when showing Controls and Switching to Video Settings from World Select Screen

  • Loading screen now has a smooth rainbow gradient

  • Updated Georgie-Yolkie 64 Bundle version to 1.0.4

  • Dramatically improved Georgie and Yolkie's models and animations, and fixed a myriad of rendering issues with their animation rig.

  • Movement is now much smoother, and Georgie leans as he turns more.

  • Georgie's eyes are now much more expressive instead of a blank stare, and his iris are now sprites.

  • Signficant updates to the Eye Tracking Subsystem for more epressive looks overall.

  • Fixed a bug that would cause Magey Boss to stop working and also have low health randomly.

  • Improved Magey's AI.

  • Fixed lag when changing between the different phases of the day.

  • Significantly improved raytracing accuracy and prevented temporal jittering on shading darker areas.

  • Fixed audio bug when falling from Rattie's Keep.

  • Fixed long standing issue with swamp water in Bobbly's Bog not animating.

  • Significantly reduced overall memory usage.

  • Significantly improved raycasting performance and accuracy.

  • Raytracing can now be turned on / off on the fly without needing to restart the current level or go back to the menu.

  • Location indicator is now shown when entering different areas of the worlds. This is especially useful in Home Turfs, and was the most requested feature.

  • Other actors and enemies now affect foliage when walking through, instead of being limited to just Georgie.

  • Added Goblins around the Goblin Forest as they were missing before.

  • Fixed issue with Sir Tap Tree dialog no longer triggering.

  • Fixed intro cutscene sync issues (when upscaler is enabled)

  • Future patches will now download and install quicker due to changes of the game's compression.

  • Upscaling (AMD FIDELITY FX 3) is now enabled by default which significantly improves render performance on heavier areas (e.g Isle O Rats)

  • Added grass which was missing in Monty's Jungle.

  • Fixed being able to fall through the Fire Mountain in Badlands and not die, forcing player to respawn from the checkpoint.

  • Fixed crash that could occur when switching between cameras and using Yolkie Homing at the same time.

  • Outdoor areas in the game are now realtime ighting instead of baked lighting for improved fidelity. Fixed a gap between the wall in the Golden Temple that could cause the player to fall of out bounds.

Windows Depot 3241021
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macOS 64-bit Depot 3241023
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