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Today’s patch brings some important improvements aimed at making HELLBREAK run smoother across a wider range of systems. This is one of several upcoming updates focused on performance and polish.

⚙️ Performance Improvements


  • Optimized lighting, visual effects, and overall map performance in both Necropit and Courtyard.
  • Reduced stutters caused by curse effects, especially when multiple enemies are affected at once.
  • Optimized the visual effects of each curse.
  • Reduced stuttering caused by certain enemy attacks.
  • Motion Blur and Bloom effects have been disabled to improve clarity and performance.


These changes should result in a 10–30% performance improvement depending on hardware and settings. You may also notice fewer sudden frame drops and more consistent framerate across different graphics settings, especially between Medium and High.

This is not the end of our optimization work, more adjustments and improvements are already planned.

🔊 Other Changes

Adjusted the volume of several sound effects for better in-game clarity.

🐛 Fixes

Fixed a rare issue where banishing all upgrades of a weapon could cause the game to freeze during blessing selection.

🔄 Moving Forward

We’ll continue working on both performance improvements and general polish while also preparing new features like weapons, spells, and progression systems. Next patch will focus on balance changes and some more optimization work.

Thank you for all the feedback and bug reports, keep them coming via Steam Discussions or Discord!
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