This update is also only accessible by switching to our Experimental branches (instructions on how to do so here) - although please be aware they have slower load times and worse performance than normal builds due to the extra logging they contain!
Bugfixes:
Fixed a rare crash that could occur if a squadron intercepted a UFO at the exact moment it despawned.
Fixed significant slowdown occurring when a unit crushed something while moving (most obvious when moving through fields of hay).
Changed depots in experimental branch