Control Remapping
• Added full remapping system for keyboard and controllers (beta). Find it in Menu > Options > Controls > Remap Controls. Save-loading of your remappings is local - so for example if you remap your PC's controller, then that wont be applied to your Steam Deck (I assume that's the most useful setup but let me know if you have other preferences).
Minor Fixes and Updates
• Fixed it so you can't toggle overhead cam when menu is open.
• Fixed it so you can't toggle skulls window when menu is open (necessary because of control remapping).
• Fixed conflicts between movement and undo, eg if you tried to move while undoing or vice-versa.
• Fixed bug where beetles could use mirrors to teleport outside the level bounds.
• Updated one of the oracle levels that had some redundant puzzle elements.
Level Editor
• Auto-moving types such as beetles and shadow-selves now cant fall into abysses via mirrors.
• Added “blue outline box” while cursoring over cells, so it's easier to see which cell is currently highlighted for editing.
Small Patch: Added Control Remapping
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