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This build has not been seen in a public branch.
Update notes via Steam Community

Default version of the game, we want to make sure to have a chance to discover bugs and adjust the balancing, to give you the best game experience possible.

Access the Unstable branch on Steam by right clicking City Game Studio in your Steam library, and then select ‘Properties’. In the new window, select ‘Betas’. The Unstable branch should now be available for you to choose from.

Please leave any feedback you may have in the appropriate channel in our Discord, or in the subforum on Steam.

As always, remember to be considerate towards players not partaking in the Unstable, in case they want to avoid spoilers.

Please make sure to make backups of your save files before playing.


Misc

  • Add an option to set the windows "always on top"

Competitors

  • When sending devkits and exclusive contract to a concurrent, it now gets the money, meaning it gets more powerful the more you send them devkits/money
  • When making a game for a competitor, the competitor will gets the royalties due
  • When making a game using a competitor's engine, the competitor will gets the royalties due
  • When paying a penality to a competitor, now the competitor gets the money
  • They are going to publish more games (adjusted to the difficulty, CEO hum hum)
  • Competitors are less likely to use your engine than to make their own
  • Competitors are going to update their game engine more often

Platforms

  • Fix end of life for Skylight 1.0 and 2.0

Bugfix

  • When a competitor is being generated, it can be bought for 0$ (Fixed)

Changed depots in unstable branch

View more data in app history for build 19075298
Linux City Game Studio GNU/Linux Depot 726841
Windows 32-bit City Game Studio Windows Depot 726842
macOS City Game Studio OSX Depot 726843
Windows 64-bit City Game Studio Windows 64 Depot 726844
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