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Hey guys! We just wanted to push a couple quick things on release day for things we noticed:

Bugs
  • we added a fallback where on the super rare chance there's an issue with enemy generation, it will generate from a safe list


Changes
  • Added a sfx that happens if you try to draw on a full hand
  • reduced giAnts health by 5 to make it a little smoother transition
  • Temporarily removed the elite passive that makes cards cost 1 more. We will come up with something better for this one


Also wanted to remind you that we are super open to adding ideas you have to the game! just let us know in our discord
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