- Added setting for flashing Bases tab when not enough resources
- Auto nav distance entry on Sector Data tab prefills with start of sector distance
- Fleet A, B, D and F nodes can now be shift or right clicked to complete the node if possible
- Fleet added a button to view your previous battle clear layouts
- Fleet damaging but not killing enemy command ship after your ships are gone now updates damage done
- Changed galaxy names so last number is their order
- Adjusted B43 in galaxy 6 to make F7 actually required on first clear
- Galaxy 6 fuel upgrade now specific to that galaxy and slightly increased
- Crew levels achievements automatically granted if needed when unlocking Splicing with Keep Supremacy
- Spliced Crew gaining acclimation level triggers check on automation settings and sets Aspect if needed
- Crew panel will flash green once hit sector to unlock splicing if splicing is available
- Fixed UT Heavy Split Beam sometimes not firing when 1 enemy left
- Fixed Galaxy undo/redo popup getting to tall for no reason
- Fixed issue with Fleet hazard tutorial showing up on upgrades screen
Version 0.63.2.0
Update notes via Steam Community
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Windows
Depot 2471101
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Linux
Depot 2471102
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Changed files in this update