We've reworked the Master tier of Monster Hunt to offer a more exciting and challenging experience for veterans 💀⚔️
Here’s what’s new:
🔧 Balance Changes
🧟♂️ Enemy HP and rewards per kill have been reverted to original levels
🛡️ Enemies now gain scaling damage resistance with each wave
💎 Elites after wave 5 now always drop 5 shards
📉 Fixed: Players were dealing incorrect damage values compared to Collections
🧠 Why the change?
Master tier runs were dragging on for hours — some players reached wave 100+ solo 😵
The new scaling difficulty means shorter, more intense runs
Shard drops are now capped to encourage meaningful choices instead of mindless mass spending
⏱️ So while each run may be shorter and give fewer shards, your total rewards over the same playtime should remain just as strong — and way more fun.
🔥 Reaching wave 100 solo now?
Let’s just say… good luck. 😈
Changed files in this update