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Update notes via Steam Community

We've reworked the Master tier of Monster Hunt to offer a more exciting and challenging experience for veterans 💀⚔️

Here’s what’s new:

🔧 Balance Changes

  • 🧟‍♂️ Enemy HP and rewards per kill have been reverted to original levels

  • 🛡️ Enemies now gain scaling damage resistance with each wave

  • 💎 Elites after wave 5 now always drop 5 shards

  • 📉 Fixed: Players were dealing incorrect damage values compared to Collections

🧠 Why the change?

  • Master tier runs were dragging on for hours — some players reached wave 100+ solo 😵

  • The new scaling difficulty means shorter, more intense runs

  • Shard drops are now capped to encourage meaningful choices instead of mindless mass spending

⏱️ So while each run may be shorter and give fewer shards, your total rewards over the same playtime should remain just as strong — and way more fun.


🔥 Reaching wave 100 solo now?

Let’s just say… good luck. 😈

Windows 64-bit Depot 2368081
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