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Update notes via Steam Community
Content
-New skills for Hye and Mari
-New items have been added
-The corner store has been replaced by a clothing store, allowing you to buy alternate costumes for party members. For now, only a costume for Isidora is available. The costume is buyable upon unlocking the catacombs
-New side-story available after unlocking the catacombs
Visual/Audio
-Several new character sprites
-New UI icons
Fixes/writing changes/Adjustments
-Hye's rank 1 will now give him the new skill "Retribution."
-Various writing changes
-Entering and exiting the catacombs will now fully restore the party
-The amount of EXP required for levels has been adjusted
-Catacombs encounters have been made more difficult
-Vulnerable is now removed at the end of the battle
-Upgraded weapons will now have improved hit rates along with other unique bonuses, depending on the weapon
-Adjusted MN cost of higher-level skills
- Max MN has been reduced for all party members to encourage the use of MN recovering items
-Mari's skills "Pommel bash" and "Sidewinder" have been merged into a single skill called "Stinger," Given at level one
-Mari has a new skill, "stinger strike," Learned at level 7
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This is a significant one, and it has quickly become apparent to me that I can't keep up with the roadmap I initially had.

Replacing hundreds of art assets and adding major story additions within a few months just doesn't seem plausible right now.

So things are gonna slow down for a bit. An update will still come at the end of every month, but the goals on the roadmap just can't be met with the ideas I have in mind.

I want the next batch of story content to make a big jump in quality, so it's gonna take a while. In the meantime, I'll focus on improving the visuals and sound.

Thanks for playing.
Windows 64-bit Depot 3452161
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