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Update notes via Steam Community

Bug Fixes

  • Fixed an issue where balloons from the Balloon Launcher would sometimes fail to lock onto targets within range.

  • Corrected several text display errors.

  • Fixed an issue where notification icons (red dots, upgrade indicators, new items) could incorrectly disappear.

  • Fixed occasional errors with background music transitions.

  • Fixed a rendering issue causing magma projectile trails to display incorrectly.

  • Fixed missing text in some languages.

  • Fixed a rare bug where the ship could fall through the ground indefinitely.

  • Fixed treasure chest icons desyncing with the minimap.

  • Fixed a rare bug where Ooze Zombies could get stuck lying flat.

  • Fix a bug where the boss’s HP can become zero or below, causing the boss to be unkillable.

  • Fix a bug where storms may never end in certain conditions.

  • Fix a bug where the following trinkets: Statue of Dudeyjiz, Dummar’s Heart, Fireknight’s Badge could cause a broken turret to be unable to reload after being repaired.


QOL and Performance

  • Optimized forest stages for higher frame rates on Steam Deck.

  • Speed up the animation of the Gacha Altar.

  • Improve keyboard and controller input and UI while a controller is connected.

  • Added more support for the ESC key to quickly close UI windows.

  • Added an option to unlock the 60 FPS cap for high refresh rate monitors.

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