Hey Vikings,
we're back with a new patch, hopefully this addresses a lot of the recent issues you've been encountering.
Food Tier Adjustments
We've been getting consistent feedback and bug reports on the food tier system and we have made some profound adjustments.
There was a mix of bugs and some system imbalances. What happened is that the conditions with which villagers checked their food satisfaction were too restrictive.
On top of that, villagers would sometimes pick food based on other survival rules, which meant that a lot of opportunities for them to satisfy their food tier were missed. This is no longer the case.
New Food Tier Rules
· Villagers will always prefer to eat food from their tier;
· Villagers will check every 2 days to see if they ate food from their tier;
· This means that any time they eat food from their tier, a 2 day cooldown will trigger;
· This cooldown will be reset every time they eat food from their tier;
· This gives a lot of headway to build appropriate food stockpiles;
· As long as a food type is produced, there should be no need to micromanage food or play with whitelist rules;
· Overall villagers should seem happier and a lot of the food issues should go away;
· Removed notification marker from villager food preference complain;
· White Cheese has been moved to Tier III;
· Forager Pies and Berry Pies have been moved to Tier III;
Complain and Issue Overhaul
· The food tier issues exposed some other issues with our Complain system;
· Villagers will now only complain for critical issues, like not having the right tools, being homeless, dying of hunger etc;
· All other smaller issues no long trigger the yellow exclamation mark above their head;
· Basically villagers should now report only critical issues, reducing the pressure on the player;
· Workers only show complaint messages when they do not have anything else to do;
Improvements and adjustments
· Increased Jotun Blood drop rates for all Draugr types;
· AI Pathfinding improvements and optimizations. We continue to solve issues where villagers get stuck, we've already eliminated some nasty cases so you should see fewer and fewer stuck villagers;
· Added Cheese Buffs, affecting base stats like STR, DEX, etc;
· Re-added Leather Scraps Gloves;
· Stews pack more food and cook faster;
· Villagers food preferences system adjustments;
Fixes
· Fixed a bug causing the Villager Menu UI to freeze when using Japanese, Simplified Chinese or Traditional Chinese Language;
· Fixed Armorsmith not receiving defencepoints from being inside the settlement walls;
· Fixed a bug causing the Firekeeping task from Builder's Hut to not save and load correctly;
· Fixed a bug causing the Task UI to not update correctly for clients after assigning or dismissing a villager from the workstation;
· Fixed an issue where the road edges would destroy patches of terrain, previously painted with the Roadmaker and Path Planner tools;
· Fixed tasks not appearing correctly for joined clients;
· Fixed a bug causing cheese to spoil on the Cheesemaker Aging rack.
Changed files in this update