Changelog
Added additional attack to Orange Boss.
Decreased damage of Orange Boss's flame burst attack by 40%.
Added 2 second delay before Orange Boss Towers begin acting.
Doubled Orange Boss Towers' rate of fire for attack mode and decreased rate of healing for heal mode by 80%.
Changed the models used for all Sphere, Laser, Heavy, and Missile enemies.
Increased health of all non-Basic Green and Orange Cubes by 100%.
Increased health of Heavy Cubes by 166.67%.
Increased damage of player's charged shot by 33.33%.
Decreased Red Power-Up damage boost from x3 to x2.
Updated version indicator to v.0.5.1
Please use the discussion feature of this post to notify me of any issues and/or thoughts on this update.
Thank you for playing Hyper_Sea_5000,
tofeelpain.
Changed files in this update