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Hey everyone! First of all, we wanted to thank you all for the warm welcome you've given to Sol Cesto!

It's been more than a month that the game is out, and the last build is actually 1 month old! We wanted to thank you so much for your patience. Chariospirale and I put in a ton of work to release Sol Cesto in early access, and we needed a bit of time to recover. The success of the game was totally unexpected, and your support gave us a huge boost of energy, thank you so much!

After a short break, I jumped back in to fix as many bugs as I could and to optimize the game over the past few weeks. And here it is, a fresh new update with lots of fixes, and most importantly, smoother performance across both PC and Steam Deck!

We’ll keep squashing bugs throughout early access, but now Chariospirale and I are focusing on creating new content so we can bring you regular updates. The next one should arrive in a few weeks, around mid-July. It’ll be the smallest content update, but I think it’s going to surprise you. We’ll also be sharing a clearer roadmap in the coming weeks 🌞

Thanks again for all your patience, your kind words, your reviews, and the amazing fan art of Sol Cesto. It gives us so much motivation to keep making the best game we possibly can!

See you soon,

Géraud & Chariospirale


You can have a look to the complete patchnote below. But before that, I've got some news to tell you :

We're activating Steam Cloud! But it comes with some warnings : Even though we're doing our best so the activation of Steam Cloud is as seamless as possible on your side, please read what follows :

Your save is being uploaded in the Steamcloud when you're closing the game. This means that there is a possibility, if you launch the game from a computer you've never launched Sol Cesto before, that your most advanced save isn't yet on the Cloud, then pushing the one from this "new device". To avoid this, open and close the game on the device you've the most advanced on first. If you can't Steam should still see that there's a conflict between local and Cloud saves and ask you to chose which save you want to keep, but this trick should "force" Steam Cloud to download the one you want.

Can I get my PC save on my Steamdeck?

Yes you can, but note that for your save to be Clouded, you'd have to play the Proton version of the game. This is the default version Steam uses to launch the game ; it means that if you didn't force anything in the Compatibility tab (In your Library > Game Properties > Force Compatibility to Linux runtime) you shouldn't have to do anything, and Steam Cloud should work right away

If you play via Linux runtime environment on your Steamdeck:

We strongly advise that you use the Proton version. Cloud Saves won't work on the Linux version. I've tried my best to make it work but couldn't It means, if you go to the Proton version from the Linux Runtime one, that you will lose all your current progression.
We're very sorry about that, but we did not find any other solution. We'd rather have you make this switch right now Early in Sol Cesto's Early Access rather than later, when the content lost will be higher. While there is a native Linux Version of this 0.51.04 version, if we cannot find a way to make Cloud Saves work on native Linux version we might drop the support of native Linux versions (the vast majority of you should already be playing via Proton versions, unless you changed compatibility settings, as stated before)

If our informations are correct, Linux distributions that do not support proton are pretty rare, so this shouldn't impact a lot of people, and the problems we face are complex, thus this decision might be taken. If some of you wouldn't be able to play anymore if we drop the native Linux version support, please tell us on Discord or on the Forums and explain us why so we can figure out solutions!
If we do take this decision, of course you'll be informed, and it won't make any difference about the Steamdeck version ; we'll ensure the game is supported on Steamdeck, even if it is via Proton. Feel free to give us feedback on this new version that should have performance improvements!

Lastly,

Just in case you can backup your saves on your computer.

To do so, press Windows + R on your keyboard, then in the window that opened paste this :
%APPDATA%/../local
In the folder that opened, there should be a "Sol Cesto" folder. Make a .zip of this file, and should you have any problem you can replace the folder you zipped just here. If there's any issues, having this folder somewhere will help us to restore your save if you ever have an issue.

Alright, now please find the full patchnote below! :


  • Overall performance improvements, on PC and Steamdeck versions

  • Light rebalancing of the level design on some stages

  • Rebalancing of the apparition rate of some teeth (namely those with gold multiplicator)

  • Rebalancing of the fairy apparition rate, which now have way less chance to drop twice in a single run

  • Overall Bugfixes :

    • Fixed Switch and Magicien Monsters not activating in some circumstances

    • Fixed some teeth effects that weren't activating in some circumstances

    • Fixed the Wizard power that was leading to a softlock in some circumstances

    • Fixed an issue when droping below -100% attraction on a room type would prevent from clicking on them

    • Fixed Hive monsters that were spawning too many bees

    • Overall smaller bugfixes, audio bugfixes

    • Effets de dents qui ne s'activaient plus sous certaines conditions

Thanks again everyone, and we'll keep you posted on what's next as soon as possible!

Windows Depot 2738491
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