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Update notes via Steam Community

Hey adventurers!

The old “start high, subtract everything” system was… well, a buzz-kill. So we flipped it:

  • Weighted Upsides – Monsters (+10 pts × value), Weapons (+5), Potions (+8) and every HP you finish with (+2).

  • Light Penalty – Only –2 pts per damage taken. Skill still matters, but you’re no longer punished for playing.

  • Full Transparency – End-screen shows the exact math, including card values and multipliers.

  • Retroactive Achievements – Escape with the Baazigar deck? You’ll now see the shiny badge pop!

Update is live—shuffle a fresh deck, try a speed-run, or push for that perfect-health clear. We can’t wait to see the monster-mashing, potion-gulping high scores you put up!

See you in the dungeon,
— The Baazi Dev Team

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