Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community

Prototype Optimizations and Bug Fixes

  • Fixed an issue where Bullet’s heavy strike in [Piercing Engage] and [Lock On] during quickly dashing could not hit punchbags properly;
  • Adjusted Bullet's input buffer window, now, after Bullet entering [After Burner], [Serpentine Assault] can be seamless chaining without being interrupted by [Dash];
  • Fixed an issue where the ceiling-collision-detection system did not behave as intended in "Potential Trial" and "Try Evotype";
  • Fixed a UI display issue that occurred after Co-Op Mind Training;
  • Fixed an issue where NPC dialogue interactions could be interrupted due to lost button inputs;
Windows 64-bit Depot 2273431
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link