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Update notes via Steam Community
Hello friends, thank you for the support during the Steam summer sale. I have a little update for you all.


- Took Crisis Mode Alpha Test away. We're retooling this mode. It'll be back soon.

- Changed the way players collide with general collision, crates and obsticals.

- Goblins can now spawn and walk on screen, making the game much harder.

- Took out some deprecated code related to bosses which could cause softlocks after defeating them.

- Flamethrower now does more damage over time on all levels.

- Fixed goblin track turrets. They were moving when off screen causing them to destroy if they hit objects.

- Fixed an issue with Boss 6 lasers (Flower Boss). When p[layer is hit by them, it could cause a softlock until hit by a projectile.

- Boss 6 is now slightly harder.

- Boss 4 is now slightly harder.

- Fixed an issue where the game could softlock after the tutorial boss is completed.

- Fixed some small bugs which didn't affect the gameplay.


Have fun, please report bugs in the Discussion thread or our Discord community.

Thanks / Dave / KAOTIX Fury.
Windows Depot 2420541
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