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Update notes via Steam Community
  • Game Setup Options: "AI Challenge" added which makes the last faction or team non-playable and gives the AI additional assets. Some map scenarios were removed where the same could be obtained by using this new game setup option.
  • Game Setup: streamlined and simplified the game setup screens. All the options are still there but are collapsed by default.
  • EMP Field & Weapons: weapons could be active and shoot before they were fully built. Now, e.g. the EMP field is only active when the unit/structure is fully built beforehand. Thanks to Tim Stibane for reporting the bug!
  • Field Effect: EMP/PSY field effect added to increase clarity during gameplay. Will indicate the activity of the field.
  • Graphics: updated coloring for Alien Battleship, Alien Drone Carrier, Troop Transport, Cruiser, Battleship and Airships. For non-updated maps, the faction-color will not be rendered correct. Please update those maps.
  • Graphics: structure, nature and unit shadows desaturated.
  • Graphics: recolored the Dolphins, Submarines and Submersibles.
  • Graphics: improved rotation interpolation.
  • Alien Destroyer: updated rotation speed for Alien Destroyer and Submersibles.
  • Keyboard: the [Pause] key now pauses or unpauses the game. The key can be changed to e.g. '='/etc. in the settings if your keyboard doesn't have a [Pause] key.
  • Sound & Other FX: sound FX and other effects were not always played due to timing issues. If things were faster to update (or slower to render), then some FX could be missed.
  • Sound FX (Fallback): improved fallback sound FX for eliminating a robo dog or small robot (non-human).
  • Comic Pause Button: now transparent when on small screen in landscape mode.
  • LAN Games: IP addresses can now be copied to clipboard.
  • Language: latest translations added - Thanks :-D
  • Code Improvement: user configuration options code streamlined with utility methods.
  • Maintenance: update logging for sign-ins via Google Play.
  • Maintenance: updated monitoring and statistics for Jetty.
  • Maintenance: commons-net updated to 3.11.1.
  • Maintenance: improve logging by reducing number of minor errors and warnings for clarity.
  • Bugfix: making sure no endless loops when rendering tiled images.
  • Bugfix: Droid login bugfix with improved Base64 parsing of JWT (using URL).
  • Bugfix: some water/etc. tiles had seams due to wrong parsing of the ground tiles (now fixed).
  • Bugfix: render code was wrong for units with backed-in coloring (didn't always update).
  • Bugfix: multiplayer tournament info didn't show the total players but players per game. Update the details for clarity.
  • Bugfix: map generator didn't recognize certain names such as "Rock" anymore due to earlier renaming of elements.
  • Bugfix Crashes: when the mail manager was 'null'.
Windows 64-bit Retro Commander Depot WIN64 Depot 338822
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macOS 64-bit Retro Commander Depot MAC64 Depot 338823
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Linux 64-bit Retro Commander Depot LIN64 Depot 338825
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