Hi everyone! A major update for The Rogue of Nexus finally has been released!
Darkness is lurking, be wary.
Changelog: (1.1)
You'll feel much more observed and threatened than before...
Added extra skills, further balancement and improvements in the other skills as well;
Slight changes to enemy stats
The intro run of the game is more smooth
While travelling in dark and destroyed dungeons a countdown will display to let you know more precisely your time left
Fixed a bug with camera, at certain resolutions
Fixed a minor bug about removing statuses inflicted while in dungeon;
Fixed a minor bug with time rune while resting in safe spots;
Several fixes and polishing to the seed of each run;
Expanded the max level limit for weapons and artifacts, which can now be unlocked;
Added new artifacts, which can now be unlocked among each run;
Nerfed Empty Map artifact which now scales its effect slower;
Fixed a bug with Flash Step when using it during battle in a dark zone;
Fixed Last Resource Abyss Upgrade;
Fixed a bug with the level of destroyed dungeon enemies;
Improved loot preview UI in worldmap: now a found treasure will be marked on the UI;
Also, it will show if/which secret treasure can be found in that spot, after finding the normal one
Polished several sound effects;
Polished some animimation in battle and dungeon;
Fixed a bug with Shooting traps which would move while in battle, triggering other traps;
Easier search for secret artifacts and weapon, when located in a dungeon with more than 2 floors;
Minor fix to some UI display value;
Fixed a minor bug with Thief Finger artifact;
Improved Worlmap Compass UI, now it will behave less like a compass, but the pointing system will be immediate and clear;
Fixed a bug while escaping from a Hand Hit attempt of the Hand.
NOTE: all those changes have been applied to the latest Demo 0.5.5 as well, which has been released along with 1.1 version.
Changed files in this update