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Hi everyone! A major update for The Rogue of Nexus finally has been released!

Darkness is lurking, be wary.

Changelog: (1.1)

  • You'll feel much more observed and threatened than before...

  • Added extra skills, further balancement and improvements in the other skills as well;

  • Slight changes to enemy stats

  • The intro run of the game is more smooth

  • While travelling in dark and destroyed dungeons a countdown will display to let you know more precisely your time left

  • Fixed a bug with camera, at certain resolutions

  • Fixed a minor bug about removing statuses inflicted while in dungeon;

  • Fixed a minor bug with time rune while resting in safe spots;

  • Several fixes and polishing to the seed of each run;

  • Expanded the max level limit for weapons and artifacts, which can now be unlocked;

  • Added new artifacts, which can now be unlocked among each run;

  • Nerfed Empty Map artifact which now scales its effect slower;

  • Fixed a bug with Flash Step when using it during battle in a dark zone;

  • Fixed Last Resource Abyss Upgrade;

  • Fixed a bug with the level of destroyed dungeon enemies;

  • Improved loot preview UI in worldmap: now a found treasure will be marked on the UI;

  • Also, it will show if/which secret treasure can be found in that spot, after finding the normal one

  • Polished several sound effects;

  • Polished some animimation in battle and dungeon;

  • Fixed a bug with Shooting traps which would move while in battle, triggering other traps;

  • Easier search for secret artifacts and weapon, when located in a dungeon with more than 2 floors;

  • Minor fix to some UI display value;

  • Fixed a minor bug with Thief Finger artifact;

  • Improved Worlmap Compass UI, now it will behave less like a compass, but the pointing system will be immediate and clear;

  • Fixed a bug while escaping from a Hand Hit attempt of the Hand.

  • NOTE: all those changes have been applied to the latest Demo 0.5.5 as well, which has been released along with 1.1 version.

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