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PlayStation 5: 1.003.000 
Xbox Series X|S: 1.3.0.0  
PC: 1.3.0 
Windows PC: 1.3.0.0 

Overview 

Patch 1.3 includes numerous bug fixes as well as quality-of-life updates. 

We are targeting another patch (1.4) for the third week of July.  

  • We have added the “Surviving the Workplace” series introductory video to the game explaining the Firebreaker’s mission. For both current and prospective players! 

  • New unlockable items in the Requisitions and Perks menus are now visually highlighted. 

  • Lost Assets (unlock currency) and Research Samples (used to unlock higher-tier Perks) players are carrying are now shown as a number in the HUD. 

  • Perks economy rebalancing 

    • Our statistics show that slightly less than 5% of our player base owns a Level 3 Perk. That is a different stat from actually equipping it. For a variety of reasons that we need to address, players are not using higher-tier Perks, and this is not just due to their unlocking costs. This economy rebalancing is just one step we are taking to improve. 

    • Please read our detailed blog post about the changes to the Perks economy here:

https://store.steampowered.com/news/app/2272540/view/536605983645893033?l=english

  • The Twitch Drops issue has been resolved on the backend. It is not part of the patch, but we figured this is a good place to communicate this. 

    • The Overseer Armor Set (Threshold Revision) that is part of our Twitch Drops launch campaign has now been granted to all players who connected their Twitch account to their FBC: Firebreak account but didn't receive the armor set.  

    • Anyone who connects their account after today's patch will also be granted the items automatically at the end of each day until July 22nd 

 

Patch notes 

 

General 

  • Added the “Surviving the Workplace” series introductory video explaining the premise of the game. 

    • Localized subtitles are missing from the video; they will be added in a later patch. 

  • Updated PS5 Cloud Streaming to the latest version 

  • Fixed the outdated descriptions for “What a Day” and “OSHA Compliant” Achievements/Trophies to actually describe what players have to do. 

  • Fixed an issue with “Veteran” and “Firebreaker” Achievements/Trophies, which prevented them from unlocking. 

  • Improved the in-game notification messaging for when maintenance happens. 

    • Previously, players only received the maintenance message if they were in the main menu. Now, if you are playing a match and go back into the main menu, the message will be resurfaced to you, so you don’t miss it. 

Network 

  • Various fixes and performance improvements for backend and online services. 

  • Improved backend connection stability so that players disconnecting from a match happens less frequently. (Error codes 22001 and 22002) 

  • When backend maintenance happens, players can now finish the Job they are currently playing instead of being disconnected from the game.  (This one needs a bit more time in the oven.)

Economy Changes 

  • Perks economy rebalanced.  

Balancing 

  • Swivel Cannon (Fix Kit Improvised Device) now has 3200 health (up from 1000).  

    • As the cannon does splash damage, it damages itself when shooting nearby enemies and was destroying itself too often. This change should make it more durable and allow it to make a few more shots at close range before being destroyed. 

  • Improved enemy behavior 

    • Enemies rush less into areas their compatriots got killed in making enemy behavior a bit more exciting.  

Audio 

  • Updated the idle sounds of all Corrupted Items to make them more identifiable and easier for players to pinpoint by sound.  

User Interface and HUD 

  • The exact number of Lost Assets and Research Samples that the player is carrying are now displayed in the HUD during a Job. 

  • Added tutorials for the secondary function of each Crisis Kit Tool (activates when the Tool is level 2 or 3). 

  • Added the player’s Reputation Level indicator to the bottom of the Research menu. 

  • Added visual notification to the Main Menu when players have new items or Perks that they can unlock in the Requisition or Research menu. 

    • Also added visual notifications to new items in the Requisition menu and Perks in Research menus that the players can afford to unlock. 

  • Fixed an issue where turning off the camera shake from the menu didn't actually turn it off. 

Gameplay & Performance 

  • Fixed an issue where the Vacuum Perk didn't pick up Research Samples. 

  • Fixed a crash which could happen when the Night Terrors Perk is activated. 

Visuals and Rendering 

  • Fixed an issue where the Lost Asset and Research Sample visual highlight only disappeared for the player picking them up and remained visible for other players. 

  • Fixed an issue where the “Jasper Post Box” Corrupted Item could spawn inside other objects. 

  

List of currently known issues not related to this patch here:

https://steamcommunity.com/app/2272540/discussions/0/500576489694044746/

 

 

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