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Update notes via Steam Community

We’ve implemented the following fixes and improvements to enhance your gameplay experience.

Red Light, Green Light (Official Release)

  • Mitigated issue where NPCs became increasingly aligned over time

  • Mitigated issue where Kai and Stinker NPCs entered tunnel or goal zones

  • New effects based on remaining time

    • At 2 minutes left: Jet Kick unlocked (50s cooldown)

    • At 1 minute left: Movement speed increased by 1.2x

  • Fixed bug where players sometimes couldn't move after respawning

  • Players are no longer detected by motion scan during respawn

  • Fixed bug where motion scan duration could persist indefinitely under certain conditions

  • Motion scan now fires lasers faster as the scan duration increases
    (Laser delay significantly reduced when many players move)

Bombs Away

  • Slight increase in revealed position display duration

  • Player can now visually see how their position is revealed

Character Lab (Bird Eye)

  • Minor map structure adjustments

Other Fixes

  • Fixed issue where room code was not visible to non-host players in private rooms

  • Additional terrain fixes on Swimming Pool map (stairs)

  • Fixed issue where killer nickname was not shown when dying by Love Shot

  • Luna unlock condition changed:

    • Previous: Habitual Wins

    • New: 3 consecutive wins

We’re always listening to your feedback and working to apply changes quickly.
Thank you for your continued support and enthusiasm.

Nightvendors Studio

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