This patch fixes and improves things mainly for Deliveries, but also includes some fixes for Twitch and Shifts.
EARLY ACCESS 0.7.1.7:
- Improvements to night sky and lighting.
- Fixed texture errors in town landscape.
- Improved some of the town models and added more decorations.
- Added collision to a lot of the town objects.
- Basic implementation of Boss in Deliveries.
- Boss will hunt players if the team is behind on delivery quota.
- Added quota counter to Lorry, so players can see how many boxes are left to be delivered.
- Improved navigation mesh in town map.
- Added Mine entrance to town map.
- Fixed error in Twitch commands cooldown code that would block the '!kircommands' command.
- Fixed Twitch command cooldown only running on Deliveries.
- Added rain & thunder to Deliveries.
- Fixed fog not covering entire town map.
- Box will now despawn when delivered.
- Improved visibility in Lorry by having less dirty driver-side windows and two extra small windows in the center.
KNOWN MAJOR BUGS:
- Sometimes joining a team fails because the Steam servers fail to validate the session. Simply joining again should work. I am testing a fix for this, which should be ready next patch.
- Sometimes kicking a player or a player leaving due to a connection issue also invalidates the session for the host.
- Lorry is somewhat jittery client-side, depending on ping amount. I've improved this somewhat but this needs further work.
- Having the pause menu open will also pause player movement when inside the Lorry even if the Lorry is moving, causing the player to clip through.
Patch 0.7.1.7 - New additions and improvements to Deliveries
Update notes via Steam Community
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