Cold Bed on Route has been updated to version 3.10.
The update includes the following changes:
Balance Adjustments
In the Gaiden (side story), the cooldown time before gaining an additional throwable use has been reduced from 4 seconds to 3 seconds.
The mechanic in the Gaiden where getting hit by a knockback attack would reduce your throwable count by 1 and reset the cooldown has been removed. (The related tutorial message in Stage 4 has also been updated.)
The hit detection for dangerous red attacks in the Gaiden has been reduced by about 5–10% without changing their visual appearance. (If your character is barely overlapping with the attack visually, it will now likely not count as a hit.)
The hitbox size of the final battle gimmick in the Gaiden has been increased by 1.5 times.
Bug Fixes & UI Improvements
Fixed an issue where keyboard input prompts were not being displayed on the title screen while in Gaiden mode; they are now shown properly.
Slightly improved processing behavior on the title screen.
Fixed an issue where the flower selection in Gaiden mode showed barely any color change when using keyboard input.
Changed the timing of throwable count consumption in the Gaiden: it is now consumed at the start of a throw instead of after it finishes.
Fixed a bug in the Gaiden’s "VS Goat" fight where the head movement (nodding) animation would not play to completion.
This update mainly focuses on balancing adjustments in the extra content.
In short: throws are easier to perform, harder to lose, attacks are easier to dodge, and gimmicks are easier to hit.
Compared to the previous update that increased stun durations, each individual change may seem minor, but together they subtly make the game easier to clear.
Changed files in this update