- Fixed arrow to appear on battle dialogue after the text has finished.
- Stumpo now appears at after failing Log Barker minigame.
- Did some additional work on Dum Fary's game to make it easier and make more sense
- Removed some error causing apostrophes
- Patched logic issues with sparing enemies, but its not 100% perfect yet. KNOWN ISSUE: Occassionally, the wrong enemy is shown as saying some dialogue in combat.
- added a script that checks if you have a certain item
- added an npc with dialogue to help players get out of the forest of surprises
- removed some enemy spawners in the forest to reduce pain
- Fixed the Knight not being moved into the lake room when you talk to the oak leader about the missing sapling
- Made an indicator in inventory for having a new key item
- Added in most the code for taking the sapling as a key item
- Fixed the knight not being moved when he should be
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