Another update has landed! This one focuses on improved space backdrops, smoother jumping, and a range of bug fixes and enhancements.
Details:
- new: high res space / stars rendering
- new: jumping to another system is now done within the ship HUD instead of in the Map Screen, which improves immersion.
- new: non-linear jump trajectories.
- changed: when multiple POI are detected simultaneously then only one HUD sound will be played.
- changed: yield from drilling some depends on drill depth. The deeper you drill, the higher the yield.
- changed: limited the width of the HUD ladder.
- fixed: issue where a three-piece theorem grants the same knowledge amount as a two-piece theorem.
- fixed: when disembarking the ship at certain angles, one would sometimes fall back into the ship.
Thanks for your ongoing feedback!
More to come soon.
Regards,
nkm
Changed files in this update