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Update notes via Steam Community

Bugfixes:

  • Fixed a recursion in the latest compatability patch for the 1.0 save file structure that lead to center skilltree node be replaced by a random skillnode. This resulted in one additional random skillnode getting added to your build on each map load/scene switch. This also resulted in showing the message that you do not have enough resources to attack as the additional skill node added some additional resource cost.

Windows Striving for Light Content Depot 1646791
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