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The Classrooms: 0.7 "The Kidrooms" Update Out Now! 🎈😱

Hello, brave investigators of The Classrooms! The 0.7 "The Kidrooms" update is LIVE, and it’s our biggest yet! Step into the eerie, toy-strewn chaos of The Kidrooms, face the unpredictable Joey, and beware the creepy Arachnophone. This update is packed with new scares, refined gameplay, and a ton of polish to make your VHS-fueled nightmares even more intense. Ready to dive into the Superstructure’s latest twisted corner? Let’s break it down!

Welcome to The Kidrooms! 🧸

The Kidrooms is a brand-new procedurally generated level that’s equal parts nostalgic and unsettling. Picture a maze of colorful playhouses, oversized slingshots, and creepy toys, all steeped in that signature Classrooms liminal dread. Navigate through vents, dodge new puzzles, and uncover secrets in this warped playground. With diverse rooms and improved generation for smoother flow, The Kidrooms is a fresh, replayable terror-fest. Oh, and watch out for those orange balloons—they’re not just for show! 🎈

Meet Joey: The Demon Dog 🐶💥

Say hello to Joey, the shape-shifting canine terror who’s anything but a good boy. This entity switches between a deceptively cute Small Dog and a ferocious Big Dog (and sometimes a Super version that’s OVER 9000!). Joey’s got new tricks:

  • Biscuit Distraction: Toss biscuits to calm him down—each one lowers his anger, but don’t expect him to stay friendly for long.

  • Vent Crawling: Joey now prowls through vents, making nowhere safe.

  • Dynamic Behavior: From sniffing sounds to glowing eyes and ragdoll physics, Joey’s animations and AI are next-level. He’ll chase, bark, and even get mad if you hit him with a gumball!

Joey’s kill cutscene is chilling, and his transformations pack a visual punch. Can you outsmart this furry fiend?

Arachnophone: The Creepy Gramophone 🕷️🎶

The Arachnophone is here to crank up the fear! This gramophone with a sinister twist scuttles around The Kidrooms, triggered when you get too close, and sent packing when you land a hit. Here’s what makes it tick:

  • Transforming Terror: After a 1-second delay, it morphs into a spider-like nightmare if you venture too near or hit it three times.

  • Sound Traps: Its alarm enrages Joey, so tread carefully.

  • Hiding Mechanics: Smack it to send it back into hiding, but don’t expect it to stay down for long.

With four Arachnophones lurking in The Kidrooms, you’ll need sharp reflexes and a steady hand to survive their eerie tunes.

Custom Keybinds: Control Your Fear 🎮

Take charge of your survival with the new keybinds system! Customize controls for both keyboard and controller to suit your playstyle, whether you’re sprinting from Joey or aiming a slingshot. Rebind actions in the pause menu or main menu for a seamless, panic-free experience. Your fear, your rules!

Equipment System: Gear Up on the Fly 🛠️

Wield your arsenal like a pro with the revamped equipment system! Equip items like Glowsticks, Egg Timers, Deodorant, Stink Bombs, Dog Biscuits, and more, then use or swap them on the fly without opening your inventory. See your character’s hand gripping each item for extra immersion as you fend off horrors in The Kidrooms.

Overhauled Audio: Amplify the Terror 🔊

The Kidrooms sound more chilling than ever with our overhauled audio system! New sound effects heighten every creak and scuttle, while unique stings—like a jolt when you first spot the doll—spike the tension. Fearful chase music blares when danger’s near or Joey’s on your tail, keeping your pulse racing. Explore too long without a scare? Eerie exploration music sets in, lulling you into a false sense of safety. Every sound pulls you deeper into the nightmare!

Other New Gameplay Features 🎮

We’ve cranked the immersion to 11 with these additions:

  • Slingshot Minigame

  • Piano Puzzle

  • Canine Death Whistle

Bug Fixes, Optimizations, and General Improvements 🛠️

We’ve squashed hundreds of bugs to make your experience seamless.

  • Patched crashes, lighting glitches, and tile generation errors.

  • Improved performance with optimized navmesh, ragdoll physics, and reduced hitches.

  • Enhanced entity navigation around corners and doorways for smoother pursuits.

  • Refined Bathrooms' level generation to prevent entities from getting stuck.

  • Boosted Gangler spawn reliability in Bathrooms for consistent scares.

  • Upgraded Screecho’s animations for more fluid and terrifying movements.

  • Polished player animations, camcorder model, and flashlight placement for a more immersive experience.

Community Support 👋

Your feedback shaped this update! From refining procedural generation to adding vents and keycards, we’ve listened to your posts on Discord and the The Classrooms Wiki. Keep sharing your thoughts via Discord or the Steam forums—we’re already planning more scares, including that multiplayer mode you’ve been asking for!

What’s Next? 👀

Multiplayer and Tape 8 are “Coming Soon,” and we’re not stopping there. Expect more entities, levels, and maybe a few surprises as we march toward the full release. Stay tuned, and don’t forget to update to 0.7 to explore The Kidrooms!

Grab your VHS camcorder, stock up on batteries, and survive the The Kidrooms—if you dare. Share your creepiest moments with us using #TheClassrooms, and let’s see who can outrun Joey and the Arachnophone!

Stay scared,
The The Classrooms Team

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