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It's not day one, and it's not a crazy event
So it's the One Day Patch, instead.

Long story short, I just completely forgot to implement the Picasso achievement (For adding your own, custom caps/smashers to the game)

I've also cleaned up the StreamingAssets folder (Where you setup your custom caps) and included an example template. The folder structure must stay the same. The caps/smashers must have the same endings as the example (_albedo, _normal, _metallic). They don't have to have a normal nor metallic. Those two are optional. The albedo image is the actual color that is shown. So it's required. Even if blank. Otherwise, The name in preceding _albedo (and the others must match) is what's used to name the cap in game. The parent folder name is what's used to name the collection.

I tried to make it as simple as possible.

Once in game, it will automatically add a config file. For now, that only holds the data for whether the collection is active or not (Able to be checked and toggled in the Gallery view under the Settings in game)

Might add extra functionality, might not.

The "active" function is useful for things like seasonal caps or special stream events. If you want to do a Subathon or something with special caps.

Those caps/smashers won't be removed from player's inventories if deactivated. They also won't be chosen for the tower. So players can keep the special caps without fear of losing them once the event is over.
Windows Depot 3722991
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