Hello hello everyone!
This week’s patch focuses on balance changes and some bug fixes. These changes are mostly focused on number tweaks, and bigger reworks and functionality changes are planned in the future after I’m able to implement the curse system rework.
One quick note, if you run into the bug with minions failing to despawn on this patch please let me know over on discord or the steam discussion forums. Thank you!
General Balance Changes
Gate 5 and gate 6, which spawn bonus Overlords and Demigods in arenas, spawn 1 less of each on the very first arena.
Attack speed reduction curse 50% > 25%
Attack damage reduction curse 50% > 25%
Raging Bloodlord Balance Changes
Tier 1
Fireball
Added the Phantom trait.
Ignition Axe
Removed the Phantom trait.
Damage 35/50/70 > 20/30/45
Fixed a bug where spellpower did not affect the damage value
Planeshift
Reduced the teleport animation time by ~50%
Lightning Blast
Removed refill 1
Summon Wartoad
Spellpower now scales damage instead of lifetime
Wartoad attack speed 2.25 > 2.75
Now spawns directly onto an enemy rather than a random nearby position.
Summon Staff
Refill 1 > 2
Mana cost 25 > 16
Nocturne
Fixed a bug where the chance to launch axes was 33% instead of 25%.
Active bonus spellpower 25% > 35% of max mana
Bear Form
Charge effectiveness reduction 50% > 25%
Bonus armor per charge generated 10/15/20 > 20/30/40
Tier 2
Eye of Autumn
Attack area size increased by ~40%
Damage tooltip fix 135/135/135 > 60/90/135
Cutthroat Strike
Damage 45/65/100 > 60/90/135
Heart of Gold
Passive autocast value 40% > 75%
Empower
Attack damage bonus 10/15/25 > 4/8/12
Tier 3
Summon Ice Knight
Added the Phantom trait.
Necrobite
Base area increased by ~15%
Refill 1 > 2
Mana cost 16 > 12
Discharge
Passive charge generation chance 10%/10%/10% > 15%/15%/15%
Opulent Sun
Removed the Phantom trait.
Unmaker
Mana cost 15 > 22
Martial 8 > 3
Eye of Summer
Shield value 400%/400%/400% > 250%/375%/525%
Werewolf Form
Howl mana cost 60 > 20
Tier 4
Summon Flame Wyrm
Spellpower now scales damage instead of lifetime
Health per minion summoned 5/7/10 > 8/12/18
Chains of Madness
Damage 55/80/120 > 60/90/135
Summon Horror
Damage 40/60/90 > 50/75/120
Projectile travel range increased by 50%
Spellpower now scales damage instead of lifetime
Eternal Crown
Mana cost 10 > 20
Masteries
Blood Boil (Infernum)
Bloodstained ring of fire damage bonus 50% > 100%
Essence Drain (Twilight)
Bloodstained mana cost 15 > 10
Frost Elemental (Frostcraft)
Minion damage 75 > 65
Enraged hex deflection bonus 60 > 110
Hemoglobe (Enigma)
Fixed a tooltip bug saying each corpse healed for 40 instead of 25
Blood Bolt (Harbinger)
Enraged martial bonus 8 > 15
Bloodletting (Ward)
Minion attack speed 1.5 > 1.85
Fixed a bug where the spell was only healing for 100% of rage consumed rather than the intended 200%.
Blood Rush (Spirit)
Spellpower bonus per charge 2 > 1
Bloodstained blitz charges generated 3 > 2
Enraged rage generation 35 > 45
Enraged bonus charge effectiveness while berserking 50 > 75
Cosmic Huntress Balance Changes
General
Base attack speed 1.2 > 1.35
Companion wolf 4 extra arrows for 4 attacks > 2 extra arrows for 10 attacks.
Companion bear healing 10% max HP > 20% max HP
Companion mini monkey duration 8s > 14s
Tier 1
Burning Arrow
Flat damage 20/30/45 > 25/37/55
Burn damage over time 20/30/45 > 30/45/70
Projectile travel distance increased by 10%
Magic Missiles
Damage 12/18/27 > 15/22/33
Base projectile count 10 > 13
Mana cost 40 > 20
Travel distance reduced by 50%
Bonecrush
Corpses consumed needed to trigger passive 10 > 6
Vitality charge effectiveness increase per passive trigger 5 > 1
Base area increased by 15%
Ice Fairy
Removed the Breaker trait
Shield 20/30/45 > 25/35/50
Mana cost 18 > 15
Soulsteal
Improved the minion’s movement system
Spellpower now scales damage instead of lifetime
Damage 10/15/22 > 20/30/45
Base lifetime 5 > 8
Marrow Mending
Removed the Bulwark trait.
Added the Breaker trait.
Hexcharged Bomb
Damage 25/40/60 > 27/44/66
Heaven Piercer
Mana cost 17 > 10
Starshard Arrows
Active blitz charge effectiveness 10/15/22 > 2/4/8
Active bonus spellpower per cast 20 > 12
Call Spectre
Added the Bulwark trait
Summon Panther
Adding the missing charge spender tab
Umbral Tome
Mana cost 30 > 15
Base area increased by 100%
Tier 2
Fire Trap
Each cast now grants you 3/5/7 armor score for the duration of combat.
Now counts as a defensive spell.
Flame Pact
Required blitz charges for companion bear shapeshift 3 > 2
Base area increased by 20%
Faceless Covenant
Damage 12/18/27 > 14/21/32
Passive chance to spawn deflection spectre 5% > 8%
Summon Crab
Minion damage 40/60/90 > 50/75/110
Energize
Fixed tooltip - Buff duration 6 > 4
Refill 3 > 2
Parasitic Bloom
No longer grants a random energy charge if you have at least 4 defensive spells equipped.
Healing 20/60/100 > 40/80/120
Cultist Gaze
Mana cost 12 > 18
Summon Leech
Fixed a bug where each attack was applying damage twice.
Damage 40/60/90 > 25/37/50
Passive autocast spellpower 50% > 0%.
Spellpower now scales lifesteal value instead of lifetime.
Base lifetime 6s > 8s.
Base lifesteal 10% > 50%
Base attack speed .75 > .85
Now spawns directly next to an enemy.
Reduced minion sizes
Gilded Feast
Damage 70/105/150 > 75/115/160
Supernova
Corpses consumed and additional novas 2 > 3
Void Gates
Projectiles now spawn more closely to their intended target.
Tier 3
Cindered Stars
Bonus stardust generated per hex deflected 5/5/5 > 1/1/2
Base stardust generated 30/45/70 > 35/50/75
Duskbullet
Damage 55/80/120 > 40/60/90
Shield per ELITE hit 15/20/30 > 22/33/44
Arctic Dominion
Increased minion projectile distance by 25%
Death Howl
Damage 30/45/70 > 42/63/95
Base area increased by 15%
Reanimate
Fixed tooltip error (mana on attack 6 > 5)
Lightning Pillar
Base area increased by 10%
Mana cost 25 > 20
Fractured Mirage
Clone attack speed .8/1.2/1.8 > .7/1.05/1.6
Time Bubble 时间泡影
Mana cost 20 > 30
Coin Toss
Damage 10/15/22 > 12/18/25
Anima Passage
Added the Bulwark trait
Damage 18/27/40 > 20/30/45
Enshroud
Shield value 20/30/45 > 60/90/135
Passive autocast effectiveness 250% > 125%
Tier 4
Volcanic Fissure
Damage 90/135/200 > 120/180/265
Bonus spellpower with a gem equipped 25% > 35%
Greater armor spectres spawned without a gem equipped 3 > 5
Summon Wasp
Bonus regeneration 50% > 150% of active minion count
Corpsefall
Damage 45/67/100 > 60/90/135
Empyrean Laser
Laser damage 80/120/180 > 160/240/360
ELITE explosion damage 25/37/60 > 50/75/120
Last Dance
Base area increased by 15%
Reduced ability animation time by 25%
Tier 5
Deathblossom
Base area increased by 20%
Damage 30/45/70 > 35/50/75
Masteries
Astral Connections (Soulwalker)
Beastcaller autocast effectiveness 25% > 200%
Fixed a bug where the feral version of the minion had 200 damage
Ravage (Reaver)
Fixed a bug where the base and feral versions were triggering companion bear form shapeshift every 7 casts/autocasts instead of 12.
On The Hunt (Breaker)
Fixed a bug where the passive damage bonus to elites was being applied multiple times,
Summon Gorilla (Summoner)
Mana cost 25 > 15
Dark Matter (Eclipse)
Base heal value 20 > 40
Starshot heal value 40 > 80
Entropy Mirror (Ward)
Mana cost 30 > 18
Base shield value 60 > 100
Hex deflections per autocast 3 > 2
Traits
Everlast
Fixed a bug where the health bonus wasn’t being applied.
Iron level health 100 > 300
Silver level health 300 > 600
Gold level health 600 > 1500
Infernum
Rightmost spell healing 60 > 120
Necroweave
Shield on bone ritual 40 > 120
Occult
Huntress
Bonus mana generation per transformed spell 10% > 2%
Syntek
Mastery bonus health per active trait 100 > 300
Soulwalker
Bloodlord
Bonus rage generation 30%/50%/80% > 20%/50%/80%
Fixed a tooltip error at Soulwalker 4. Correct value is 4 (from 3).
Fixed a tooltip error at Soulwalker 6. Correct value is 7 (from 6).
Summoner
Bloodlord
Damage 30%/50%/75%/110% > 40%/70%/120%/200%
Huntress
Damage 20%/30%/65%/100% > 30%/60%/100%/180%
Mastery chance to summon a spectre on refill cast 50% > 75%
Eclipse
Mastery trait effect reduction 50% > 25%
Spirit
Regeneration per equipped Spirit spell 6 > 8
UI Adjustments
Added back the button to go to the escape menu.
Enlarged the hoverable icon for general stats that can be opened during certain events like gem and item selection.
Other
Minor performance tweaks.
Bug Fixes
Fixed a bug where Axiom was only giving 5 spellpower per manablocked spell instead of 30.
Fixed some typos.
Fixed a bug where you could gain multiple gems by clicking the gem selection button really quickly.
Fixed a bug where pressing escape while the game was loading into the main menu would prevent finishing the loading process.
Fixed a bug where the curse that reduced projectile count would reduce it to below 1 on some spells like dark gambit.
Changed files in this update