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2025-06-27.0

- Added Steam Workshop / modding support.
- Made the /extract command extract actual game's files rather than the current data (which may include modded values).
- Added a new /newmod command that creates a blank mod without any data.
- The game now makes a backup of the player's save file before mods are enabled.
- Fixed the grog's projectile barrel not having the proper color the way explosive barrel projectile did.
- Choosing a different language now enables the legible text option by default.
- Language selection is now correctly persistent when re-launching the game.
- Added a way to replace entire config nodes, not just append to them.
- Increased the movement speed of the virutal cursor when the controller stick's direction is maxed out.
- The ship config file can now specify a default (starting) ship rather it being hard-coded to be the sloop.
- Changed how and when the world config gets reset/updated in order to make it work better with mods.
- Mods that include textures are now marked as having game assets, and mods only tie to player if they modify the relevant configuration or alter conversation files. Mods with assets or textures don't force the player to be marked as modded.
- Fixed player showing up under their old name in chat after choosing a new character on a public server.
- Fixed the mod manager not calculating the mod hashes correctly.
- The starting location is now more randomized, and is no longer in the middle of the world.

2025-06-19.0

- Added an /extract <mod name> command to extract all of the game's config, conversation and localization data into a brand-new mod. Use this to see how the game works. Change anything you want, or use it as a guide for your own mods. Guide coming soon (next week).
- Non-artifact items will now gain XP twice as quickly.
- Fixed the message of the day not showing up upon joining the server.
- Added a mod selection dialog window that shows up if you have mods available.
- Skills that apply buffs can now be used even if the buff is already active (which will refresh its duration and/or increase the number of stacks)

2025-06-17.0

- Added the option to replace the handwritten-looking fancy font with a clear, legible one.
- Added a way to set message-of-the-day with the /motd command available to server admins.
- Slightly improved SotL and Frigate's base turning rate.
- Added a more obvious way of editing existing campaign settings.
- Some more tweaks to /rename to make it work better.
- Your ship will now automatically anchor while fishing, diving, in a conversation or interacting with a town.
Windows 64-bit Depot 2665461
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Linux 64-bit Depot 2665462
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macOS 64-bit Depot 2665463
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