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MAJOR Warhammer 40,000: Dawn of War III update for 20 June 2017

Share · View all patches · Build 1903043 · Last edited 11 August 2018 – 09:06:01 UTC by SinZ

Via Steam News

Patch Overview

New

  • New modes: Annihilation Classic and Annihilation With Defenses
  • New doctrines: Tarantula Turret, Big Shoota Turret, and Shuriken Grav Platform
  • New map: Mortis Vale (3v3) and (2v2)
  • Free skins: House Raven Imperial Knight Paladin, Exalted Wraithknight, and Deathskulls Gorkanaut

General Changes

Gameplay

  • Fixed an issue that makes Elite healing around a player’s HQ and production structures more consistent

Maps

  • Mortis Vale (2v2) has been added into the Custom match and Quick-Match map lists
  • Mortis Vale (3v3) has been added into the Custom match and Quick-Match map lists

Space Marine Changes

Tactical Marine

Doctrines

  • Tireless: Speed bonus decreased from 3 to 1.5 *Tireless: Speed bonus will kick in 15 seconds after being out of combat, up from 11 seconds
  • Tireless: Speed bonus now begins 15 seconds after spawning a squad of Tactical Marines, instead of instantly
  • Tireless: A decorator icon now displays your progress towards the speed bonus

We did buff the damage on Tactical Marines significantly, which we do feel was warranted. However, the Tireless doctrine acted as a multiplier. It allowed them to cover too much of the map and gave too big of an advantage in early skirmishes. We will continue to monitor this doctrine’s usage rate and cross-reference its impact on games.

Terminators

Doctrines

  • Focused Shot: Fixed an issue where slowed targets did not display the slow icon

Imperial Knight Paladin

Bug Fixes

  • Fixed an issue where Ion Shield sometimes failed to block certain shots

Imperial Knight Solaria

Bug Fixes

  • Fixed an issue where Solaria's weapons were not disabled during the wind down of Gatling Barrage

Eldar Changes

Ranger

Bug Fixes

  • Changed Sensor Beacon to be single-cast when a group is selected, meaning they won’t all use their ability in the same spot when the order is given

Fire Prism

Bug Fixes

  • Fire Prisms no longer play their death animation when being levitated (but not killed) by Orbital Bombardment

Bug Fixes

General

  • Fixed an issue where Windows taskbars set to the left or top of the screen would not be hidden
  • Fixed issue where skimmer units that were knocked back onto negative space were instantly killed
  • Fixed issue where WAAAGH! Towers would sometimes stop producing scrap

Campaign

  • Difficulty tuning on several campaign missions (1, 11,12, 13), mostly on Normal difficulty
  • Fixed an issue in Mission 2 where loading a saved game could stop Varlock Guard units from moving
  • Fixed an issue in Mission 6 where the mission could stall if the enemy recaptured one of the two arrays from the player
  • Fixed an issue in Mission 9 where loading a saved game could cause Deffkoptas to fail to enter combat, blocking mission progression
  • Fixed an issue in Mission 13 where Elites sometimes wouldn’t gain experience
  • Fixed a terrain issue on Mission 17 which could cause an Elite to become stuck

Multiplayer

  • Fixed most common instances of an issue where spamming hotkeys allowed multiple resource add-ons to be constructed on a single resource point; additional * instances of this bug are still being investigated
  • Rotated some heavy cover on Stratum P2-8 near the middle of the map to allow for easier access
  • Fixed a spot on Charon’s Rest where an Elite could become trapped

User Interface

  • Added support for Exclusive Fullscreen and Windowed display options
  • Changed the placement of several front end components to group player name, icon, and Skulls together
  • Fixed an issue where quitting after a match loss would cause units to change colours
  • Fixed disconnect behavior while on the Elite info screen
  • Fixed an issue where the paint scheme list was cut off for players 3, 4, 5, and 6 in an 3v3 lobby
  • Fixed a rare issue where Quick-Match players would become stuck in a black screen after the game countdown
  • Fixed an issue where the Texture Detail option would not correctly save when applied

Art

  • Fixed an overlap issue on the Meganobz mastery skin

Update size: 1.3GB

Windows P28 Content Depot 285191
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