Bug fixes
- Fixed rare blackscreen at game start / game not starting after pressing new run
- Fixed broken respawn bottle after throwing it
- Fixed wrong input when closing the menu
- Evelius now drops the green exit key when the Princess devours him
- Only stuff actually dropped by the player can enter the cauldron now to prevent companions from randomly "dropping" in
- Fixed several errors related to the Princess' hammerguy behaviour
- It is now possible to directly equip armor/helmets/teeth while holding a big gold pouch in your hand
- Potential fallback for cases in which the player couldn't talk to companions
- Fixed companions not following onto or when returning from the balcony, when there is an anvil or a punching monster at the entrance or exit to the balcony
- Fallbacks for Evelius softlock after attacking him while he's eating
Balancing
- Only one respawn bottle can now be active at a time. That means, if you had one and then wished for a new one, the old one will become useless and lose the fetus inside
Changed files in this update