As we're quickly approaching the point at which we'll announce the game the previous weeks has been focused on stabilizing the game both by reducing crashes and fixing the balance of the game. At this point crashes are very rare on our own machines so we would be VERY interested if you manage to hang the game. Please reach out either through the bug report form (https://docs.google.com/forms/d/e/1FAIpQLSdMxn1Nn8O5-pZZQ02Kr0bYqCohawRsYh8W-AmvfiFJyjNwLg/viewform) or directly to us.
We've also started a discord for people to talk about the game and gather everyone in one place. As of now it´s pretty barren but it´s on the TODO list to make something more of it. At some point we might give away keys to the full game (the current BETA keys won´t work after release) and we'll probably do that through the discord. If you get in early enough I'll probably promote everyone that was part of the Beta to some elevated role so if that interest you make sure that you join early enough!
https://discord.gg/FuMaBDuX
UI
Added visual damage numbers when dealing damage
Animated ability slot addition
Animated HUD when starting the game
now fades to black after selecting map nodes
now zooms into nodes on the map when selecting them
You can no longer accidental heal when at full hp in shop/ability select
Added a "Run & Character Info" page always accessible in the top right
Can now view the map whenever you want
you can go back from character select with ESC
map background vignette changes with world
sound effect when not enough gold in shop
you can now scroll when upgrading abilities
New icons instead of text for being hunted, regen disabled and enemies going stronger
Added map tooltips
Enemies
Archfiend Seraphiel
Divine Inferno: buff, now give magic resistance as well
Lava Guardian
NEW ABILITY: Guardian Shield, passive - All allies inside the shield take 50% less damage from physical damage from outside.
Searing Touch: Buff, Increased damage
Searing Touch: Buff, duration 5s -> 8s
Searing Touch: Visual effect added
Searing Touch: Sounds added
Lava Armor: Visual effect added
Lava Armor: Sounds added
Buff, lower "time to attack point" on basic attacks
Nerf, Attack Damage 50 -> 40
Nerf, Attack Speed 20 -> 14
Buff, Speed 100 -> 125
Infernal Cultist
Infernal Tether: Nerf, 33% less damage
Infernal Tether: Buff, duration 3s -> 5s
Infernal Tether: Visual effect added
Infernal Tether: Sounds added
Flare Seraph
Buff, Speed 70 -> 150
Buff, Attack Speed 20 -> 25
Nyxara
Nerf, hp 200 -> 170
Abilities
NEW ABILITY: Damp Squid, target - Deal 30 dmg, bounces on enemies decreasing in dmg by 50% for each bounce. Bounces 2/5/10/15 times
Fireball (sorceress starting ability): Now slows attack speed by 5 (stacks up to 3 times)
Radiant Cascade: Buff, Cooldown 30/25/20/15s -> 20/15/10/5s
Mana Shield: Buff, 10/20/30/40% -> 10/30/60/90% of damage taken
Wheel of Destruction: Buff, Wheel now circles you on higher levels
Boulder Crush: Buff, Cooldown 50 -> 15
Boulder Crush: Buff, Mana Cost 50 -> 15
Crimson Transfusion: Quicker damage instances
Crimson Transfusion: Now works with Radiant Cascade
Mana Overdrive: Now works with Radiant Cascade
Relentless Charge: Now paths around walls
Relentless Charge: Now works with Radiant Cascade
Mummify: Buff, Cooldown 15s -> 5s
Mummify: Buff, Now deals 10 damage over time
Wisdom of War: common -> uncommon
Terrible Visage: Buff, Now deals 5 damage over time
Terrible Visage: Buff, fear duration 1s -> 1.5s
Thorny Bushes: Nerf, Mana Cost 10 -> 25
Shield Throw: Buff, Cast Range 300 -> 550
Shield Bash: Nerf base damage 10/15/20/25 -> 10
Shield Bash: Nerf damage per armor 9/10/11/12 -> 3/6/9/12
Magic Bolt: Buff, Cast Range 250 -> 600
Shatterstorm Roar: Buff, Cast Range 200 -> 400
Snare Trap: Buff, Cast Range 200 -> 700
Cataclysmic Pact: Buff, Cooldown 5s -> 3s
Far-Reaching Bolt: Buff, Cooldown 30s -> 5s
Sirens Call: Buff, Cooldown 60/45/30/15s -> 40/30/20/10s
Dwarven Gunpowder: Buff, duration 5s -> 10
Dwarven Gunpowder: Buff, doubled knockback power
Vaultbreaker: Nerf, Cooldown 8s -> 9s
Vaultbreaker: Buff, half cooldown if you hit something
Shatterstorm Roar: Buff, duration 3s -> 5s
Stolen Essence: Buff, cast range 300 -> 550
Hold ground: Nerf, capped at 10x
Graceful Surge: Nerf, speed 50/60/70/80 -> 5/10/15/20
Graceful Surge: REWORK, gives 1/2/3/5% Dodge Chance as well as speed
Graceful Surge: now triggers on incoming damage instead of on damage taken
Tithe of the Titan: REWORK, now give max_hp and dmg for each nearby enemy
Items
Crimson Bow: Nerf, attack damage 15 -> 8
Soulrender Blade: Nerf, attack damage 25 -> 13
Emberclaw Gauntlets: Nerf, attack speed 20 -> 10
Veil of Eternity: Nerf, attack speed 20 -> 10
Misc
removed the minion in the mirror boss room
Adjusted road in tundra
Added slowing terrain in tundra
Road in tundra makes you faster
Added lava terrain dealing damage
debug tools can now be enabled in the options
players full heal after bosses
Rerolls now cheaper in shop but scales in price
you can now buy more ability slots in the shop
Warrior: Nerf, 10% -> 0% dodge chance
you no longer get repeated events on the same run
Bug fixes
Bug where enemies in chase and survive rooms didn't spawn where intended
Enemies no longer get stuck after running out of mana
mirror boss no longer softlocks if you have summons that live longer than the boss
mirror boss crash if loading into the room
map bug when entering new world
Attack move bugged after casting an ability, couldn't see adjacent enemies
Rerolls now working correctly in shop
bug that crashed the game if you bought an ability in the shop
Hypothermia being unreliable
Through and Through bug where it gave +100 attack damage
Pack Leader bug where it would give wrong amount of attack damage
work_complete performance issues improved
clarified Gravecaller tooltip
Grammar fixed in some events
Grammar fixed in shop
Fixed several crashes related to navigation
Fixed several crashes related to terrain generation
Changed files in this update