1. Expanded Private Troop Recruitment: During food relief events, players can now recruit some of the refugees (the number depends on the amount of distributed supplies). The barracks recruitment panel has also been updated to allow the enlistment of slaves as private troops.
2. New Conspiracy Feature: Players can now secretly coordinate with other noble families to launch a joint assault on the imperial capital.
3. County Defense Events: If the player’s home county falls, an event will now trigger when enemy forces harass the area, allowing you to assign private troops for defense.
4. Conflict Among Noble Families: If the relationship between two noble families is too low, there's now a chance of private troops clashing between them. Players can choose to support one side, remain neutral, or ignore the conflict. Rarely, a noble house may even attack the royal family directly—if they fail, their whole house will be wiped out; if they succeed, they’ll take over the throne.
5. Fixed a bug where clicking on character bubbles in the scene to open the recruitment menu prevented you from selecting a marriage partner. Now matchmaking works as intended.
6. Fixed the interaction of instigating conflicts between other noble families. It is now possible to successfully sow discord among them.
This week’s content update is complete. We’ll be fixing a few more bugs on Saturday.
Sneak peek for next week:
We’ll be focusing on new features related to noble families—more details coming Monday!
Changed files in this update