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Update notes via Steam Community
As new content and mechanics are still in the oven (Topie Chan will return soon!), we continue to improve and tweak the current experience – just in time for the Summer Sale! Players both new and old, here’s the changes you can expect:

  • Quick saving/loading can’t be done in menu anymore (particularly important for not accidentally loading)
  • You can no longer save while in midair or reloading, it will instead be queued up (assuming you don't go splat on the ground)
  • Inventory item values (uses/ammo counts) don’t disappear on save anymore
  • NPCs "speak" during conversations again
  • Gas grenade clouds shouldn't continue to deal damage after loading a save
  • Fixed glitch causing melee weapons to instakill enemies while sprinting with a specific set of inputs
  • Grenades and nade-like objects should be less buggy (still working on this)
  • Fixed some weapons going pink when using thermoptic. Interestingly enough, sword and nade were fucked in completely different ways, leading to the same result.
  • Large batteries can’t drop limb health below zero anymore
  • Added precautions against the elusive “APS spikes become huge“ bug. Still not sure why they occasionally decide to fill half of a room
  • Weapons shortened with the hacksaw (as well as the hacksaw itself) should save properly
  • You can't change firing mode while hacking anymore
  • The Map Drone can now be detected by NPCs if you knock one out with it
  • Disabled saves on arena since it wasn't supposed to have them
  • Improved the shader for cloaked items in third person
  • Improved character meshes (including armbands and new gasmasks)
  • Camera zoom function can be reassigned to different keys now
  • Added “Next Hotslot” and “Previous Hotslot” keymappings (defaults are brackets)
  • Added the option to map mouse scrollwheel input (used for camera zoom as default but can be assigned for switching hotslots a’la Deus Ex… or bunnyhopping)
  • Fixed cassette playback glitching out on Sunday Summer
  • [APT] Third Hallway Weirdo encounter won’t have test hand mesh appear when on her if you kill her (you monster), her selection box won’t glitch out either
  • [APT] Kasia’s bathroom door is now corporeal (ya creep)
  • [APT] Removed vestigial sound effects and improved particle effects
  • [KAR] Made funicular in factory lab not lock Marie’s rotation
  • [KAR] Removed duplicate elevator panel in apartments
  • You can’t claim a speedrun world record on Chasm with a goddamn debug cheat anymore
  • New outfit in the cheat menu
  • Renamed some of the levels to not cause confusion with real world places, which only inspired them
Windows English Depot 1437761
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