Hey Colonists!
The game just received another big update with an improved look of some 3D models like conveyor belts, new generation systems, and gameplay mechanics such as water sensors.
In addition, I've been able to iron out some recently reported issues!
CURVED CONVEYOR BELTS
New, improved conveyor belts are finally part of the game.
It wasn't straightforward, since the entire interpolation system for resources had to be rewritten. All resources are now following the rotation of each curve or a slope.
Many rotation corrections had to be made to match resources pushed out from containers or transferred to another station via docking station.
LOGIC SIGNALS WITH UTILITIES
It is now possible to detect water level in a water tank, electricity efficiency in the network, or gas level in gas containers.
Utility signals are sensed automatically when selecting a device. The system recognizes the type of device and creates a signal for water/electricity/gas. That signal can be suppressed by custom resource pick.
FIXES & IMPROVEMENTS
Thanks to you guys, I've been able to reproduce and fix many existing issues.
It is now possible to set the 300 FPS setting
Many devices are now allowing to navigate flying bots through them
The terrain is no more blocking selection, so it's way simpler to select objects on the surface
Box Voxel Tool no longer allows removing large volumes of voxels, it is possible only in BP
It is now possible to migrate AIs that are busy
Transport bots are now showing delivery status
Migration is now preventing from having incorrect states or AIs stuck
All astronauts are having new hairs groom config, should prevent crash and increase performance
Fixed transport bot problem that would try to get into removed device to pick required resource
Fixed issue where removed devices on the planet could leave utility symbols (electricity, water)
Fixed issue where loaded devices (mine, farm) would not consume electricity
Fixed issue with incorrect orientation of Box Selection Tool
Fixed issue that invalid path bot would not use newly created valid path
Fixed multiplayer issue that vehicle cost would be different on a dedicated server
GAME DISCOUNT
The game is currently participating in the STEAM SUMMER SALE and is offering the highest discount ever (50%). It's the perfect moment to grab the game and try it out or play it together with your friends!
https://discord.com/invite/EFzAA3w
Thank you for your support!
Tefel (Terad Games)
Changed files in this update