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Update notes via Steam Community

Balance Adjustments

“Attack on Caravan” mission:

  • The main ship’s hull durability now better scales to the power of the players participating in the event.

Grenade Launchers:

  • The bonus from bases and structures that increases a shell’s explosion radius has been increased from 1 m to 2 m.

Changes to Rank 5 Hull Parameters

Grasp Tugboat:

  • Base hull speed increased from 25 to 30.

  • Base hull durability reduced from 5000 to 4500.

Glare Rocket Boat:

  • Base hull durability reduced from 2500 to 2350.

ST Octa Seiner:

  • Base hull speed increased from 65 to 70.

  • Hull’s own energy production increased from 350 to 650.

Improvements and Fixes

  • Fixed a bug in the “Three Pirates” quest that prevented starting NPC dialogues on ships.

  • Fixed a bug in the Level 4 base quest “Heavy Armor” that could block progress. If this quest was active, it will now automatically restart.

  • Cranes on the shipyard that visually intersected overly wide vessels will no longer block equipment placement on the deck.

  • Fixed an issue that made it impossible to attempt boarding the Charisma Sailboat.

  • Updated the Translocator UI design for improved button readability.

  • Fixed a bug that prevented declining a group invitation with the reason "There are already 5 people in the party".

  • Repair cost for the Predator Turret Base has been reduced from 200 to 12 iron scrap.

  • Added missing localization for the “Dutagaz” location in the Translocator and resolved potential issues with ships becoming stuck when teleporting there.

  • Fixed a bug where items installed inside the Three-Story Cabin could unexpectedly detach.

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