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Update notes via Steam Community

Quick note first, we'll be on sale tomorrow (assuming all goes well on Steam's end) for the Steam Summer Sale. There was a 30-day cooldown from the launch day, so unfortunately we weren't able to be on sale today. Which means, don't buy the game today, buy it tomorrow!


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We're patching in various fixes for some issues that have been reported since we introduced the Bug Report tool. Thanks for using the new feature, and make sure to include your email so that if we have follow-up questions we can reach out to you!

This will update NOT clear your in-progress runs from Update 1 (Patch 0.6.0) and forward.

While we haven't solved the soft-lock issue that might be affecting some of you, we've fixed some adjacent issues and narrowed it down a bit, as well as adding additional debug data to make it easier for us to track down the specific cause. Please keep reporting this problem!

[v.421011]

Expedition Map Screen

  • You can now go "Back" when using an Expedition Force at the Rally Point

  • Fixed a softlock issue where you could be stuck at the Rally Point with no valid choices

Perks

  • [New] Added the Guild-exclusive perk "Pocket Dimension"

  • Fixed an issue where Healthy would not give +10 Max Health

Fixes

  • Fixed a handful of French localization issues

  • Fixed an issue with the positioning on the Watcher's HUD to reduce the chance of it overlapping

  • Fixed a visibility problem with the "Your run has been cleared" popup

  • Fixed some likely-harmless divide by 0 UI errors

  • Fixed a crash that could occur when zooming in on an unit/enemy that is dying

  • Fixed a rare crash in the unit buff selection screen

  • Fixed a rare crash that could happen in the squad up screen

  • Fixed the scaling behavior of the forces inspection screen to prevent cards from taking up the whole space (especially noticeable on ultrawide screens)

  • Fixed an issue where right-clicking one of the perma-locked unlocks on the Vault Configuration screen would crash the game

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