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I've been tinkering a bit with the engine, upgrading some components, and decided to backport the changes to Dead Hand. Changelog follows:

Full Patch Notes

  • Switched from the venerable DirectSound API to XAudio2, upping the minimum requirements to Windows 10 as a result.
  • Replaced the Lua 5.2 interpreter with LuaJIT, improving performance on low-end CPUs.
  • Updated RecastNavigation library to the latest version.
  • Pathfinding improvements.
  • More robust actor snapping to ground algo.
  • As usual, fixed a bunch of minor bugs and memory leaks.


Have fun!
Dead Hand Content Depot 1117481
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